The City of Lost Children - videogames advert in the late '90s (PC, PS1)

Nov 8, 2021 10:38 AM

psygnosis, gamebank, sony playstation, graphic adventure https://en.m.wikipedia.org/wiki/The_City_of_Lost_Children_(video_game) https://www.mobygames.com/game/city-of-lost-children

Description
The City of Lost Children is an adventure game developed and published by Psygnosis in 1997. It based on the film of the same title.

You play Miette, a character from the movie of the same name. The graphics are the style of 3d characters over rendered backgrounds. You travel through the streets at the whim of Pieuvre, the siamese twins who are your schoolmistresses. You do small robberies for them, but soon a larger plot emerges. Mysterious men called Cyclopses are kidnapping children to steal their dreams. You must determine what is truly happening in this adventure game.

Trivia

Inaccuracies
This game takes some liberties (story-wise) when adapting the movie, in fact, Miette has to actually kill a character in a certain part of the game to get an item.

Playstation screenshots

Development

The City of Lost Children began production in the fall of 1994, when Psygnosis first visited various locations where the movie was being filmed to study the set environments created by Marc Caro and Jean Jeunet (both well known for their collaboration on the film Delicatessen, ten years earlier). It was important to study how the design team was going to create a 3D game from the 2D sets and to think of what scenes and elements would have to be added to make the game a non-linear adventure.

The first interactive scenes from the game were first seen at the E3 show in 1995 and then a near complete game was shown the following year at E3 in May 1996. The next six months were spent on localizing the game in five languages and strategically preparing it for launch internationally. The French version of the game was first released by Psygnosis’ Paris office at the end of 1996.

PC screens

Graphics

The design team started to work from the movie sets using photos and movie clips. From there, the entire "city" was modeled in 3D using 3D Studio. All the textures were hand rendered and then added using DPaint and Photoshop. The modeling took some time in order to achieve the real cinematic camera angles utilized in the game. It took about one month to render each location (ten days for modeling, one week for texturing and 12 weeks for rendering the lighting effects).

Softimage was used for the cinematic sequences. When the project was started there was no good technology as yet to integrate motion capture under 3D Studio -- therefore Softimage was used as the animation tool.

Alternate Titles

"Lost Children: The City of Lost Children" -- Japanese title
"La ciudad de los niños perdidos" -- Spanish title
"La Cité des enfants perdus" -- French title
"Die Stadt der verlorenen Kinder" -- German title

Box art covers

Isnt that the professor from Harry potter...mad eye or something

4 years ago | Likes 3 Dislikes 1

Such a fantastic movie!

4 years ago | Likes 3 Dislikes 0

Looks cool! I would have played it, had I been aware of it... Loved the movie.

4 years ago | Likes 2 Dislikes 0

First image= Steam Punk Borg

4 years ago | Likes 2 Dislikes 0

There was a video game?!

4 years ago | Likes 3 Dislikes 0

what consoles do you have? You can still get it for PS1. I'm intrigued, I'd never heard of this one either.

4 years ago | Likes 1 Dislikes 0

#4 That looks nothing like Ron Perlman

4 years ago | Likes 4 Dislikes 0

Dude kinda looks like Bill Murray.

4 years ago | Likes 2 Dislikes 0

So cool.

4 years ago | Likes 2 Dislikes 0

Fantastic! Y'all should see the film Delecatessen.

4 years ago | Likes 4 Dislikes 0

Oh I know that one, NOM, NOM! ????

4 years ago | Likes 2 Dislikes 0

Never played this game, but I loved this movie.

4 years ago | Likes 18 Dislikes 1

Delicatessen is another great film from the same director

4 years ago | Likes 4 Dislikes 0

Great post for an obscure game! Played it as a kid when I finished Little Big Adventure 2. Turned out to be a bit too creepy for me then..

4 years ago | Likes 9 Dislikes 0

Loved both LBA games, haven't thought about them in a while. Second improved on the first in almost every way.

4 years ago | Likes 4 Dislikes 0

Yeah the second is far superior, my favorite adventure game of all time

4 years ago | Likes 4 Dislikes 0

I can still remember the wobbling sound effect when you threw your ball/weapon thing

4 years ago | Likes 4 Dislikes 0

Magic ball :)

4 years ago | Likes 2 Dislikes 0