Employees: Can we get home its been 16 hours Pixar: No I want to see the  knitting that shirt

Nov 24, 2017 12:06 AM

r4jvr

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228013

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6636

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102

Pixar's animation team really has amazing attention to detail.

If you watch cars 3 there is also detail like this in every scene, like smoke and dirt on the cars and grass etc.

8 years ago | Likes 1 Dislikes 0

They didn’t model each thread or anything. It’s just good use of material, texture and lighting on a plain 3D-model.

8 years ago | Likes 2 Dislikes 0

next day repost

8 years ago | Likes 1 Dislikes 0

Pixar is our new overlord.�catch6229-submissions-newest1CC

8 years ago | Likes 1 Dislikes 0

And don't forget the fuzz of the fabric either!

8 years ago | Likes 1 Dislikes 0

Meh. Just a normal map.

8 years ago | Likes 2 Dislikes 1

even the fuzzle...

8 years ago | Likes 1 Dislikes 0

They actually bring in tailors and fabric experts that basically make and show the sim and modellers how to make the clothes irl.

8 years ago | Likes 5 Dislikes 0

Sorry to burst your bubble but that is a texture. They just assign it to the asset and boom knit detail on any object. They do great work 1

8 years ago | Likes 1 Dislikes 0

But that detail should be given to the artists and not the animators. But it is cool how technology works though.

8 years ago | Likes 3 Dislikes 0

Shading team. It's a volumetric shader generated at render time.

8 years ago | Likes 1 Dislikes 0

8 years ago | Likes 3 Dislikes 2

Graphic Artist here, it's easier than it looks with programs like Xgen.

8 years ago | Likes 3 Dislikes 0

Everyone is losing their shit on this. It's really pixars lighting and animation that sells it

8 years ago | Likes 1 Dislikes 0

Where is his arm hair tho?

8 years ago | Likes 2 Dislikes 0

The man routinely slips into a skin tight spandex suit. It's not unreasonable to believe he keeps himself as smooth as possible.

8 years ago | Likes 3 Dislikes 0

I feel that Pixar films have dipped in quality for the past decade.

8 years ago | Likes 2 Dislikes 0

They model shirt stitches, but forget to give the guy arm hair or pores on his skin...

8 years ago | Likes 2 Dislikes 0

The fuzz is hard, but the knit pattern is probably a normal map texture with some randomization?

8 years ago | Likes 23 Dislikes 0

That's either a sophisticated procedural shader, or diffuse map + parallax map (normal maps are passé, it's 2017) and simulated fuzz.

8 years ago | Likes 3 Dislikes 0

Nope

8 years ago | Likes 1 Dislikes 12

Oh, well that explains it.

8 years ago | Likes 16 Dislikes 1

The stitching is altering itself where it attaches to the cuff. The stitches are also varied from each other. none of the pixel colors match

8 years ago | Likes 2 Dislikes 1

Wow that’s... incredible...

8 years ago | Likes 16 Dislikes 0

8 years ago | Likes 5 Dislikes 0

This title is a fucking trainwreck

8 years ago | Likes 10 Dislikes 0

The knitting *on that shirt

8 years ago | Likes 7 Dislikes 0

People freaking out when its just a texture and a shader, an impressive shader but still just a shader

8 years ago | Likes 3 Dislikes 0

"weave of"

8 years ago | Likes 4 Dislikes 0

8 years ago | Likes 2 Dislikes 0

I think it's more impressive that knit held and didn't slide up his bicep when he flexed

8 years ago | Likes 354 Dislikes 2

Well it's a knit, not woven.

8 years ago | Likes 3 Dislikes 0

Plot holes

8 years ago | Likes 76 Dislikes 0

Incredibles 3: Coming in 2040 (With slidey shirts)

8 years ago | Likes 56 Dislikes 0

underrated comment chain here

8 years ago | Likes 6 Dislikes 3

Oh that was serious

8 years ago | Likes 5 Dislikes 0

They have a good tailor.

8 years ago | Likes 9 Dislikes 0

They have been working on clothing on different characters since at least Toy Story.

8 years ago | Likes 2 Dislikes 0

I think Drax has better reflexes than you. He would never let something like that go over his head.

8 years ago | Likes 1 Dislikes 0

I see the squeal is not going to play the time straight like Toy Story 3, but have a short time between original and squeal in universe.

8 years ago | Likes 1 Dislikes 0

Thank you, Edna!!

8 years ago | Likes 3 Dislikes 0

fuck the knitting you can see the subtle mini-fuzz from the micro-strands coming apart

8 years ago | Likes 17 Dislikes 0

i take it back. Each stitch in the knitting is unique and the color of pixels in one do not match the other. Individual woven.

8 years ago | Likes 6 Dislikes 0

they also stretch and warp as stitching does when connected to the cuff

8 years ago | Likes 4 Dislikes 0

Yet his nose connects to his forehead

8 years ago | Likes 202 Dislikes 21

**stylized**

8 years ago | Likes 2 Dislikes 0

Lol

8 years ago | Likes 1 Dislikes 0

Yeah, if animations start looking too human, we actually find them very creepy. So animators purposely make them non-human like to avoid it

8 years ago | Likes 69 Dislikes 0

Final Fantasy: The Spirit Within

8 years ago | Likes 4 Dislikes 0

aka Uncanny Valley (better realism is good until X then it's harmful, unless you skip the valley to reach Indistinguishable)

8 years ago | Likes 11 Dislikes 0

Polar Express? Polar Express.

8 years ago | Likes 32 Dislikes 0

Yeah, their faces look like they’re from a video game cutscene or something. It’s definitely in the uncanny valley.

8 years ago | Likes 9 Dislikes 0

Uncanny Valley effect?

8 years ago | Likes 4 Dislikes 0

I mean...all noses connect to foreheads.

8 years ago | Likes 92 Dislikes 0

stylization and avoidance of the uncanny valley, friend

8 years ago | Likes 10 Dislikes 0

That’s called character design bud

8 years ago | Likes 38 Dislikes 2

His head was originally designed to resemble a Spartan helmet.

8 years ago | Likes 21 Dislikes 0

8 years ago | Likes 161 Dislikes 0

Thank you.

8 years ago | Likes 1 Dislikes 0

8 years ago | Likes 8 Dislikes 0

What does your nose connect to?

8 years ago | Likes 8 Dislikes 0

The uncanny valley mate, trust me, you need his nose to connect to his forehead like that

8 years ago | Likes 15 Dislikes 1

Could be a bit more realistic than this but yah.

8 years ago | Likes 2 Dislikes 0

Rumor has it that when they originally animated the water for finding memo it was too realistic and they had to dumb it down a bit

8 years ago | Likes 1868 Dislikes 4

Anyone else read it as finding meme-o?

8 years ago | Likes 2 Dislikes 0

Yea, I heard that, but they turned it up to max in the good dinosaur

8 years ago | Likes 3 Dislikes 0

Finding memo huh? I do that every day. Nobody tells me anything at work

8 years ago | Likes 2 Dislikes 0

They brought in a camera expert in order to recreate glare, zoom and dust debris on cameras for WALL-E. He was awfully confused because (1/2

8 years ago | Likes 4 Dislikes 0

a cameraman's job is to prevent such issues but WALL-E did it for a stylistic choice

8 years ago | Likes 4 Dislikes 0

Rumor has it the original version of Toy Story melted God's face, so now he hides in shadows, and that is why he is not seen anymore.

8 years ago | Likes 26 Dislikes 4

Lol your funnt

8 years ago | Likes 4 Dislikes 0

I worked with animations of water ( ) and its terrifying to think how much compute power they needed for that

8 years ago | Likes 6 Dislikes 0

Yeah, automated fluid dynamics in animation/3D is.. horrifyingly resource-intensive.

8 years ago | Likes 3 Dislikes 0

lol that was final high quality render... there is so little geometry to render ;) https://youtu.be/qbe7jDX6EGM

8 years ago | Likes 2 Dislikes 0

Yeah it took my i7-4790k and 2 sli GTX-970s solid 40 hours to simulate and render that 60fps 10 sec animation...

8 years ago | Likes 3 Dislikes 0

I can believe that. The water in Finding Dory was the best I've ever seen. Not necessarily the physics of it, but the texture and the (1)

8 years ago | Likes 20 Dislikes 0

that they rendered out waves a quarter of a mile out. Still, b/c the textures are more appealing to me, I still say Dory was the best. (3/3)

8 years ago | Likes 11 Dislikes 0

clarity where amazing. The physics were great too, but as people have pointed out, Moana takes the cake for water's movements. I think (2)

8 years ago | Likes 17 Dislikes 0

Clarity? Water? #ConfusedLooksFromTheDutch.

8 years ago | Likes 1 Dislikes 0

Shots like that are pretty easy to do now with more realism. Although they have paved the way for a lot of things

8 years ago | Likes 2 Dislikes 0

My father believes that I'm a dumb.

8 years ago | Likes 26 Dislikes 4

Have you talked to him about it?

8 years ago | Likes 1 Dislikes 1

AHHAHAHAHAHAHAHAHAHAH

8 years ago | Likes 1 Dislikes 1

8 years ago | Likes 10 Dislikes 0

Can confirm.

8 years ago | Likes 18 Dislikes 1

Are you my father?

8 years ago | Likes 5 Dislikes 1

No, I'm dumb.

8 years ago | Likes 7 Dislikes 1

Did you just answer your own question?

8 years ago | Likes 10 Dislikes 0

The rumour was expressed in the special features of the movie, so pretty reliable haha

8 years ago | Likes 784 Dislikes 0

Not rumor it's fact. People drowned in the original showing.

8 years ago | Likes 220 Dislikes 2

That's what I call immersion

8 years ago | Likes 3 Dislikes 0

Hahaha!

8 years ago | Likes 1 Dislikes 0

He's got lifeless eyes, black eyes, like doll eyes...

8 years ago | Likes 15 Dislikes 0

Not a rumor. Tru shit

8 years ago | Likes 3 Dislikes 0

*nemo

8 years ago | Likes 92 Dislikes 4

Well clearly he didn't find it

8 years ago | Likes 7 Dislikes 0

I didn't even fucking notice at first.

8 years ago | Likes 2 Dislikes 0

I loved finding tps reports!

8 years ago | Likes 36 Dislikes 0

Although meme-o would be quite cool

8 years ago | Likes 3 Dislikes 0

No they retconned that. Didn't you get the Memo?

8 years ago | Likes 1 Dislikes 0

Nobody Upvote. The number is perfect

8 years ago | Likes 4 Dislikes 0

Is there any footage of it?

8 years ago | Likes 281 Dislikes 2

.

8 years ago | Likes 5 Dislikes 3

.

8 years ago | Likes 1 Dislikes 0

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8 years ago | Likes 1 Dislikes 0

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8 years ago | Likes 7 Dislikes 1

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8 years ago | Likes 1 Dislikes 0

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8 years ago | Likes 1 Dislikes 0

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8 years ago | Likes 1 Dislikes 0

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8 years ago | Likes 1 Dislikes 0

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8 years ago | Likes 1 Dislikes 0

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8 years ago | Likes 1 Dislikes 0

.

8 years ago | Likes 5 Dislikes 3

ty!

8 years ago | Likes 2 Dislikes 1

The youtube link posted, 2:45 in

8 years ago | Likes 94 Dislikes 0

quality 360p "facepalm:

8 years ago | Likes 1 Dislikes 0

The real hero.

8 years ago | Likes 3 Dislikes 0

.

8 years ago | Likes 1 Dislikes 0

.

8 years ago | Likes 1 Dislikes 0

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8 years ago | Likes 5 Dislikes 3

.

8 years ago | Likes 7 Dislikes 5

.

8 years ago | Likes 5 Dislikes 2

I don't always doot but when I do... .

8 years ago | Likes 9 Dislikes 1

8 years ago | Likes 1 Dislikes 0

Jack off time!

8 years ago | Likes 2 Dislikes 0

Been to Pixar headquarters a few times. Trust me the animators want to be putting in 16 hour days and hate taking time off

8 years ago | Likes 1936 Dislikes 21

I hope it lasts now that they’re part of Disney though. Big corporate is gonna look to cut costs & raise profits eventually one day.

8 years ago | Likes 1 Dislikes 0

Well you told us. It's The Least You Could Do.

8 years ago | Likes 3 Dislikes 2

Can confirm, a friend of mine was a Pixar intern and they love putting in the extra hours

8 years ago | Likes 8 Dislikes 0

Sounds like stockholm syndrome

8 years ago | Likes 3 Dislikes 0

I sell houses in the area. They need to work 16 hours or their cubicle will be bigger than their house.

8 years ago | Likes 11 Dislikes 1

This neighborhood is way to pricey because people like them make enough money to price out everybody else

8 years ago | Likes 6 Dislikes 0

Also because a LOT of people want to live here and local regs and politics make it hard to build new housing.

8 years ago | Likes 1 Dislikes 0

not surprised,this is their art and passion.it's like making a baby that takes longer than nine months and having to put it out to be judged

8 years ago | Likes 49 Dislikes 0

I would have thought they'd be generating the thread in the material procedurally.

8 years ago | Likes 3 Dislikes 0

My relative is an animator there actually, the animators have the most unbelievably cool "work spaces".

8 years ago | Likes 13 Dislikes 1

I'd love to work there. What sort of things do I need to be doing to get there? That would be a great question for your relative :)

8 years ago | Likes 2 Dislikes 0

Is charpu one of them

8 years ago | Likes 2 Dislikes 0

Possible.

8 years ago | Likes 2 Dislikes 0

Texturing team, not animators

8 years ago | Likes 47 Dislikes 4

Maybe each individual fiber is animated... you don't know...

8 years ago | Likes 20 Dislikes 0

Are we talking about algorithm here?

8 years ago | Likes 1 Dislikes 0

There special options in most 3D softwares to do such things, same as hair, they control the density and length of hair, but it's stiil

8 years ago | Likes 6 Dislikes 0

Allot of work and time.

8 years ago | Likes 3 Dislikes 1

Exactly what I said to my husband, I feel so smurt

8 years ago | Likes 2 Dislikes 0

Ah yes, texturing, I totally know what that is...

8 years ago | Likes 5 Dislikes 1

Texturing is when you add a 2D picture on to the 3D model, if the model is a human, you first build it's shape in the 3D software, and then

8 years ago | Likes 7 Dislikes 0

Add the texture, the color of its skin, cloths, or whatever is needed as a visual addon to the base model.

8 years ago | Likes 6 Dislikes 0

Look carefully at the skin on your hand, it has "texture", both color and small holes that hair comes out of, if you look even closer, you

8 years ago | Likes 5 Dislikes 1

v

8 years ago | Likes 2 Dislikes 0

They used to share a building with the Carroll Williams Advertising agency. My ex was the receptionist for both companies.

8 years ago | Likes 1 Dislikes 0

Doubt all of them want to do that all the time

8 years ago | Likes 2 Dislikes 0

wow, I'm an animator and animating is a pain in the ass for me. I dream to work at such a positive studio.

8 years ago | Likes 3 Dislikes 0

Starting out is tough but it gets easier. I'm with my third studio now and it's so much better :) A good team makes all the difference!

8 years ago | Likes 2 Dislikes 0

1. Animation is super fucking rewarding. 2. Animation takes for fucking EVER

8 years ago | Likes 5 Dislikes 1

Uhhhh. That's gotta be Pixar specifically. As a VFX artist, 16 hours is pushing it. We don't get paid overtime and would kill for 8 hour day

8 years ago | Likes 13 Dislikes 3

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8 years ago (deleted Nov 25, 2017 3:52 AM) | Likes 0 Dislikes 0

Trust me, not even Pixar artists want to stay 16h a day cos of a "director" changed his mind 20 times on the type of shirt design he wants..

8 years ago | Likes 5 Dislikes 0

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8 years ago (deleted Nov 25, 2017 3:52 AM) | Likes 0 Dislikes 0

I always wanted to work at ILM during school. Then when I actually started working, I wanted my evenings back to see friends and family

8 years ago | Likes 2 Dislikes 0

Fuck. That.

8 years ago | Likes 1 Dislikes 0

Working on what you love. I'm happy for them.

8 years ago | Likes 723 Dislikes 4

Can't wait for Cars 4! /s

8 years ago | Likes 3 Dislikes 0

As an indie dev I can confirm

8 years ago | Likes 27 Dislikes 0

And in an awesome environment

8 years ago | Likes 122 Dislikes 0

Well there's that, but mostly it's that animator salaries are expensive, so hourly employees are really pressed for time.

8 years ago | Likes 4 Dislikes 0

v

8 years ago | Likes 3 Dislikes 0

More likely scene. "Dude did you stay here all night?" *Twitching eyes* "5 more hours, the shirt is almost perfect."

8 years ago | Likes 454 Dislikes 2

Mgnt: But there is a thread sticking out. E: THAT ADDS REALISM!! 200 hours we spent on that thread. Tim gave his life for that thread!

8 years ago | Likes 8 Dislikes 0

Working as an hourly contractor: "dude have you been here twelve hours?" "Nope I left four hours ago as it clearly says on my time sheet"

8 years ago | Likes 143 Dislikes 1

Salary. There are no hours.

8 years ago | Likes 12 Dislikes 0

My last job was for a company you know very well. I was an hourly contractor and regularly worked off the clock because I enjoyed the work

8 years ago | Likes 5 Dislikes 0

My job is in an industry that has no holidays. I was making stuff for Thanksgiving and working from my laptop in the kitchen.

8 years ago | Likes 2 Dislikes 0

Yep. Always a delight. I've put in so many unpaid extra hours because of "will die to meet deadline" work ethic.

8 years ago | Likes 68 Dislikes 2

Art school teaches you to function with little sleep. Art is life. Do the art! Also helped locate 7-11 in the area for 3 am slushies

8 years ago | Likes 3 Dislikes 0

Also worked as an hourly contractor, never worked for free

8 years ago | Likes 22 Dislikes 0

In my case the job was really goddamn cool an the only reason I even wanted money for it was to pay rent so I could come back and work more

8 years ago | Likes 14 Dislikes 0