Billy lynn

Sep 9, 2016 10:01 AM

60fps is "real time" how we see.. anymore and it's lost on us. We also can only see up to 30 polygons.

10 years ago | Likes 2 Dislikes 4

Try playing on a 144Hz monitor then going back to 60 and saying that. We don't really see in fps, it's a lot more complicated than that

10 years ago | Likes 2 Dislikes 0

Ah, Shit BF just confirmed this. +1

10 years ago | Likes 2 Dislikes 0

I'm just going to assume that was a joke based on the second part of that. But the first part is still bollocks.

10 years ago | Likes 1 Dislikes 1

Eh, I thought we could only register 60fps but it's true that the human eye can only see above 30 polygons. As in can't be seen in detail.

10 years ago | Likes 1 Dislikes 0

I'm interested in a source on that, my searches are only coming up with memes.

10 years ago | Likes 1 Dislikes 1

We see around 24fps not 60.

10 years ago | Likes 1 Dislikes 2

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10 years ago (deleted Nov 9, 2020 8:00 AM) | Likes 0 Dislikes 0

Isn't the minimum like 17 or something? A couple studies have been done on this.

10 years ago | Likes 1 Dislikes 0

Nope, films runs in 24fps. Eyes see somewhere 120+

10 years ago | Likes 1 Dislikes 1

Please no, eyes don't see in FPS.

10 years ago | Likes 1 Dislikes 3

Unless it's a movie being shown in frames per second. :p

10 years ago | Likes 2 Dislikes 0

But a movie recorded in higher framerate will be noticeably different.

10 years ago | Likes 1 Dislikes 1

Well a movie image is created by motion blur inherently applied by the camera capturing a short period of light entering the lens.

10 years ago | Likes 1 Dislikes 1

No we don't. We're not robots, we don't see in FPS.

10 years ago | Likes 1 Dislikes 1

You're right. On the other hand there is a delay in the reception of photos by the retina which can be measured and an analgous statement1/2

10 years ago | Likes 1 Dislikes 2

Of FPS can be applied. We see in the equivalent of fps.

10 years ago | Likes 1 Dislikes 2

Except framerate implies a single image. Retinas don't work like that.

10 years ago | Likes 1 Dislikes 1