Lego: trainstation and tram / lightrail

Jun 15, 2022 8:48 AM

BorgMan

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First a beauty shot of the station. Wanted to make a closed off hall, but then decided a seamless transfer from the tram into the station was pretty cool.

Other side. The elevator uses a modular elevation mechanic. At least, I think it works. Haven't been able yet to test it. This design (in theory) allows you to add unlimited floor: you just add a module and go. Don't mind the tram here, by the way: it was a quick 'n dirty placeholder.

Fleshed out the tram design. Coupling rotates to enable combined service. Also: yes, the overhead wire is too low. Need to find a solution for that. Either I find a way to make a smaller pantograph (not likely), set it lower on the roof (also not likely, unless when using a custom brick) or hang the overhead wire higher (meh). Also: I might design an actual panel to substitute the sloped and inverted sloped bricks to get a cleaner look...

Some of you might remember the road plates I designed for use in street layouts. I remade them to fix some glaring issues, and you can see the straight version here; the rest is in the works. Imported it into Bricklink Stud.io and applied connection info so that it actually works in the program. Not sure yet if the tram can make the tighter turning radius, but I'll check that out later. Also made a smaller version of the swivelling doors. Borrowed Eurobricks user Kivi's technique of flipping the door upside down and have a panel to close everything off for that.

Street connected to rails. It was here that I started to doubt if the tram can make the tighter turning radius of the road plate system which is 32x32, same as the old road baseplates.

borgman

fullofstars

trains

lego

rails

Neat

4 years ago | Likes 1 Dislikes 0

"Watch the Tram Car please "

4 years ago | Likes 5 Dislikes 0