Holy shit.

Jun 11, 2015 8:43 AM

ENDESGA

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2168

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29

Dislikes

4

Holy shit.

Made the iiem manifestation creature run faster as the player attacks it.
This is legit crazy freaky.

oc

gamedev

indie_dev

awesome

This from my game, NIKRA: http://forums.tigsource.com/index.php?topic=46126.0

11 years ago | Likes 1 Dislikes 0

what game? also the creature doesnt seem to jump so should be easy to get rid of it by jumping on the platforms ;)

11 years ago | Likes 3 Dislikes 0

Could make for an interesting enemy mechanic. I'd recommend keeping the line of code that does this and refine it for a different enemy.

11 years ago | Likes 3 Dislikes 0

Will most definitely do that! thanks!

11 years ago | Likes 2 Dislikes 0

Your game seems interesting, I'll try and stay updated on it. I can't remember how many times I took a glitch and worked with it.

11 years ago | Likes 2 Dislikes 0

What game OP?

11 years ago | Likes 5 Dislikes 0

[deleted]

[deleted]

11 years ago (deleted Oct 21, 2024 11:44 PM) | Likes 0 Dislikes 0

Send me a message when monies are able to be received

11 years ago | Likes 2 Dislikes 0

I'll try to remember, my good friend. But it'll be much later on

11 years ago | Likes 1 Dislikes 0

All good, I will be waiting

11 years ago | Likes 2 Dislikes 0

In the mean time, just follow my Twitter and check the devlog :D @ENDESGA

11 years ago | Likes 2 Dislikes 0