No, mom, I don't make games just to put monsters in a blender.
How we made the wind blow - in a spectacular way!
If Factorio and Diablo had a baby, it would look like this.
Animating and burning a jungle - with Science!
11 BOSS BATTLES OF X-MORPH: DEFENSE, PART 3, BOMBER
We like shooting aliens and building stuff, so we're making a game about it!
The Chinese Dragon Train - an insane X-Morph: Defense boss design
The experience of porting X-Morph: Defense to Nintendo Switch
KABOOM - how we make explosions in games
Combining tower defense with a shooter - game design implications
Avatar collection from EXOR Studios
Awesome Predator Cosplay @ Gamescom 2019
X-Morph: Defense - 5 years in the making
Cold War era Caspian Sea Monster Revived
11 BOSS BATTLES OF X-MORPH: DEFENSE - PART 2, TARANTULA MK V
11 BOSS BATTLES OF X-MORPH: DEFENSE, PART 4 - JAGUAR TYPE S
Jiggle jiggle, mushroom! mushroom!
Creating fully destructible cities while maintaining 60FPS
Turning a year of work and 100 kilograms of coffee into an AI system
11 BOSS BATTLES OF X-MORPH: DEFENSE - PART 1, THE SCORPION
Here are all the weapons in X-Morph: Defense. Including a miniature black hole!
Alien autodefense procedure turns a medieval castle into rubble.
New post This is how you can use a black hole to make money in X-Morph: Defense
How we made trees move and react to wind and explosion
After 5 years of work our game is finally out!
Shot down fighters create a massive forest fire!
Giant cooling tower collapses on a factory chimney
Why we added local split-screen co-op to our game in the "online gaming era".