Develoepers: Adds invisible walls so players cannot exit the play area. Players:
27 cool minis
Maybe someone already thought of this
Thousands of years of evolution and technology has lead to this moment
Added another mechanic to my game with procedural animation :D
It ain't much but it's honest work - part 11
Smash
Today on How it's made: Simple Desert Wind
Implementing hooke's law for procedural animation
It ain't much but it's honest work - part 10
some happy burbs
Working on a portal inspired by stargate & event horizon
Rolling around at the speed of sound
When this baby hits 88 mph, you're gonna see some serious shit
I miss 3D Platformers from the 90's - part 5
I miss 3D Platformers from the 90's - Part 2
I miss 3D platformers from the 90's so I've been dedicating nights and weekends to try and make my own
I miss 3D Platformers from the 90's - Part 4
Animated my first boss, would you smash?
Can you help me pick 3 biomes for my platformer?
My little DARPA robot: creature movement made entirely out of code, no key frame animation
I miss 3D Platformers from the 90's - part 9
I miss 3D Platformers from the 90's - part 7
I miss 3D Platformers from the 90's - part 6 (2018 Final Dump)
I miss 3D Platformers from the 90's - part 8