975 pts · December 3, 2012
Ay. Names luke. I play d&d and videogames. Not much else to tell.
Some yes. Nick, no
Someones jimmies are rustled
Spray with a bleach and vinegar solution. So...chlorine.
Hmu if you want a discord to join for d&d
Roll20’s pretty good i use it for most all my games but theres a sharp learning curve
And arena was better than morrowind /s
.
Im almost done playing through it again and i’ve lied to myself that im not gonna cry at the ending
And so it always is. Ash seeketh embers
Theres also the hidden ending that is my personal favorite
I love talisens face there
Warlock: The fight was 2 on 1 to begin with, why should I ever play fair?
Honestly despite its flaws, 2 is my favorite.
I play quite a bit. One of my favorite pastimes.
2/2 just because the higher crit would be the victor.
On a contested check (one person rolls to grapple one rolls to avoid it), i have players roll even if the attempt succeded (1/2)
Saving throws are generally pre-set as 8+proficiency bonus+spellcasting ability modifier.
Not to be that guy but charm person is a spell with a saving throw, not a roll.
Some yes. Nick, no
Someones jimmies are rustled
Spray with a bleach and vinegar solution. So...chlorine.
Hmu if you want a discord to join for d&d
Roll20’s pretty good i use it for most all my games but theres a sharp learning curve
And arena was better than morrowind /s
.
Im almost done playing through it again and i’ve lied to myself that im not gonna cry at the ending
And so it always is. Ash seeketh embers
Theres also the hidden ending that is my personal favorite
I love talisens face there
Warlock: The fight was 2 on 1 to begin with, why should I ever play fair?
Warlock: The fight was 2 on 1 to begin with, why should I ever play fair?
Honestly despite its flaws, 2 is my favorite.
I play quite a bit. One of my favorite pastimes.
2/2 just because the higher crit would be the victor.
On a contested check (one person rolls to grapple one rolls to avoid it), i have players roll even if the attempt succeded (1/2)
Saving throws are generally pre-set as 8+proficiency bonus+spellcasting ability modifier.
Not to be that guy but charm person is a spell with a saving throw, not a roll.